Introduction to Computer Music


MUSC 336 | E-book | Biblio | Sweetwater Glossary

Learning: Max | MIDI | MSP | Notation | Reason| Audacity | History

Introduction to Computer Music

Burk, Phil, Larry Polansky, Douglas Repetto, Mary Roberts and Dan Rockmore. 2011. Music and Computers:
      A Theoretical and Historical Approach
, Archival Version. E-text available online at: <>.

Collins, Nick. 2010. Introduction to Computer Music. New York: Wiley. {GB}

D'Escrivén, Julio. 2012. Music Technology. Cambridge University Press. {GB}

Collins, Nick and Julio d'Escrivan, eds. 2017. The Cambridge Companion to Electronic Music, 2nd ed. New York: Cambridge University Press. {GB}

Hass, Jeffery. 2013. Introduction to Computer Music, Vol 1. E-text available online at: <>.

Hosken, Dan. 2011. An Introduction to Music Technology, 2nd ed. New York: Routledge. {GB; Website 1/e}

Manzo, V.J. 2015. Foundations of Music Technology. New York: Oxford. {GBd | Website | Video Intro.: YouTube}

Roads, Curtis. 1996. The Computer Music Tutorial. Cambridge, MA: MIT Press. {GB}

Acoustics & The Mathematics of Sound

Backus, John. 1977. The Acoustical Foundations of Music. New York: Norton. {GBd}

Benson, David. 2006. Music: A Mathematical Offering. Cambridge: Cambridge University Press. {GB | Website}

Campbell, Murray and Clive Greated. 2001/1987. The Musician's Guide to Acoustics. New York: Oxford. {GB}

Loy, D. G. 2006. Musimathics: The Mathematical Foundations of Music. Cambridge, Mass: MIT Press. {GB}

Rossing, Thomas, ed. 2014/2007. Springer Handbook of Acoustics, 2nd ed. {GB}

History of Electronic Music

Chadabe, Joel. 1997. Electric Sound: The Past and Promise of Electronic Music. Upper Saddle River, NJ: Prentice Hall. {GBd}

___________. 2000. "A Brief History of Electronic Music: The Electronic Century." Electronic Musician (Feb.-May, 2000). {EM}

Holmes, Thom. 2012. Electronic and Experimental Music, 5th ed. New York: Routledge. {GB}

Manning, Peter. 2013. Electronic and Computer Music. 4th ed. New York: Oxford. {GB}

Synthesis Theory & Sampling

Dodge, Charles and Thomas A. Jerse. 1997. Computer Music: Synthesis, Composition and Performance, 2nd ed. New York: Schirmer. {GBd}

Puckette, Miller. 2007. The Theory and Technique of Electronic Music (With Examples in Pd). World Scientific Press. {GB; See also: html | pdf}

Russ, Martin. 2009. Sound Synthesis and Sampling, 3rd ed. New York: Focal Press. {GB}

Music Production

Kirn, Peter. 2006. Real World Digital Audio. Berkeley, CA: Peachpit Press. {GBd}

Hoskin, Dan. 2011. Music Technology and the Project Studio: Synthesis and Sampling. New York: Routledge.

Huber, David Miles. 2007. The MIDI Manual: A Practical Guide to MIDI in the Project Studio, 3rd ed. New York: Focal Press. {GB}

Senior, Mike. 2011. Mixing Secrets: For the Small Studio. New York: Focal Press. {GB | Website}

Programming in Max/MSP (& Pure Data)

Cipriani, Alessandro and Maurizio Giri. 2010. Electronic Music and Sound Design Theory and Practice with Max/MSP, Volume 1. Contemponet {Website}

Elsea, Peter. 2013. The Art and Technique of Electroacoustic Music. Middleton, WI: A-R Editions. {GB}

Lyon, Eric. 2012. Designing Audio Objects for Max/MSP and Pd. Middleton, WI: A-R Editions.

Manzo, V.J. 2016. Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More, 2nd ed. New York, Oxford. {GB | Oxford | Companion Website | EAMIR}

Rowe, Robert. 1993. Interactive Music Systems. Cambridge, MA: MIT Press. E-text available online at: <>

Winkler, Todd. 1998/2001. Composing Interactive Music: Techniques and Ideas Using Max. Cambridge, MA: MIT Press. {GB}


Composition & Aesthetics

Risset, Jean-Claude. Computer Music: Why? {}

Roads, Curtis. 2015. Composing Electronic Music: A New Aesthetic. New York: Oxford. {GB; Companion Website}

Wishart, Trevor. 1996/2016. On Sonic Art. New York: Routledge. {GB}

____________. 1994. Audible Design: A Plain and Easy Introduction to Practical Sound Composition. Amsterdam: Orpheus the Pantomime Ltd. {GB}

Algorithmic Composition

Nierhaus, Gerhard. 2009. Paradigms of Automated Music Generation. New York: Springer. {GB}


Boulanger, Richard. 2000. The Csound Book. Cambridge, MA: MIT Press. {GB; TOC; Ch. 1}


Cottle, David Michael. 2009. Computer Music with Examples in SuperCollider 3. Salt Lake City, UT.

Koutsomichalis, Marinos. 2013. Visualization with SuperCollider. Packt Publishing Ltd. {GB}

Valle, Andrea. 2016. Introduction to SuperCollider. Berlin: Logos Verlag Berlin GmbH. {GB}

Wilson, Scott, David Cottle, and Nick Collins, ed. 2011. The SuperCollider Book. Cambridge, MA: MIT Press. {GB | Companion Website}


Hermann, T., A. Hunt and J. G. Neuhoff, eds. 2011. The Sonification Handbook. Berlin: Logos Publishing House. E-text available online at: <>.

Sound Design

Farnell, Andy. 2010. Designing Sound. Cambridge: MIT Press. {GB}

Updated: December 2, 2018

Reginald Bain | University of South Carolina | School of Music